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A War Transformed

A War Transformed

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The Great War meets forgotten folklore and occult horrors in this skirmish wargame set in an alternate version of World War I.

1916: A World Transformed
As the Great War rages on, the Moon falls from its orbit. This catastrophic event causes seas to shift, revealing new lands and long-hidden secrets. With the Moon's descent, ancient occult powers awaken, and forgotten gods and spirits stir in secluded groves and caves. Old rituals regain their strength, and stone circles once again echo with chants, while menhirs are adorned with wildflowers and offered blood and honey.

1918: A War Transformed
Nations now battle not just with conventional weapons but with magic, song, and sacrifice. Doggerland, the ancient land bridge between Britain and Europe, rises from the seas and becomes a crucial battleground. In this strange new world, raiders scavenge from wrecks and ruins, war machines are decorated with totems and charms, and cavalry charges across plains overtaken by unnaturally fast-growing vegetation.

A War Transformed is a skirmish wargame set in this surreal, altered version of World War I. Players command small forces of infantry, cavalry, artillery, and even stranger troops on the Doggerland Front. The game blends fast-paced mechanics with an initiative bidding system and integrates authentic folk traditions and occult philosophies of the era. It’s a game of rifle and relic, bayonet and belief, machine guns and magic.

  • Author: Frederick Silburn-Slater
  • Illustrator: Dimitris Martinos
  • 224-page hardcover

A War Transformed

$25.95