GMT Games
A World at War 4th Printing
GMT first published A World at War in 2003. This grand strategy game is based on the award-winning Advanced Third Reich/Empire of the Rising Sun gaming system and simulates all aspects of the Second World War, including military, economic, political, diplomatic, research, and production elements. Players can explore different scenarios and see what could have happened if certain events had gone differently, such as Germany executing Sea Lion, or Japan avoiding disaster at Midway and instead invading Australia or India. With a dozen scenarios to choose from and the full-fledged Campaign Game for dedicated gamers, A World at War offers endless possibilities for testing one's luck, skill, and nerve. Contents include 2,800 full-color die-cut counters, four 22" x 30" full-color mapsheets, 12 player aid cards, a 196-page rulebook, a 72-page status sheet booklet, a 24-page research and diplomacy booklet, a 24-page scenario booklet, and eight
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Sku:
GMT0303-24