Pelgrane Press
Swords of the Serpentine RPG: Adventure: Brought to Light
Welcome to the city of Eversink, where danger lurks from the rotting rooftops of Sag Harbor to the dazzling ballrooms of Alderhall – if you can survive long enough! Brought to Light compiles four thrilling one-shot adventures for Swords of the Serpentine, each designed for four-hour gameplay using pre-generated Heroes.
- In Ragamuffins, play as orphaned urchins determined to steal back what matters most.
- In Murder Most Foul, trapped at a high-society ball, solve a murder while uncovering the mysterious truth behind Eversink's greatest detective.
- In Smuggler’s End, take on the role of City Watch officers, racing against time to prevent a civil war.
- In Takedown, use every social maneuver (and perhaps illegal tactic) to undermine a corrupt and dangerous judge.
This collection highlights the best of Swords of the Serpentine: fun characters, engaging mysteries, high action, and devious plots. From Fledgling-tier play as scrappy urchins fighting back against monsters to Sovereign-tier play as elite citizens taking down a powerful judge, this book provides a deep dive into how we run the game and create your own place in Eversink’s rich history.
Features:
- Exclusive Content: Originally showcased at Gen Con, now expanded with designer notes and updated rules.
- Easy-to-Play: Four one-shot adventures, each playable in four hours with pre-generated Heroes.
- Unique Ruleset: A variety of play styles that showcase the rich world of Swords of the Serpentine.
- Fantastical World: Created by Kevin Kulp, this is a GUMSHOE roleplaying game of swords and sorcery.
- Expand the Universe: Includes extensive playtesting and feedback from multiple play groups.
Contents: 1 Hardcover Book
- Price:
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Sku:
PELGSS03